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Overview
Comment:sdl1.c: Fill in some of the keyboard mappings.
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SHA3-256: a7a010e029a6a237f28f45a11e41f623cb8ff95af3777720748f630bcf914ae8
User & Date: ams 2024-06-01 05:18:21
Context
2024-06-04
17:44
Add rudimentary SDL2 support. check-in: fd1498981c user: ams tags: ams/sdl1
2024-06-01
05:18
sdl1.c: Fill in some of the keyboard mappings. check-in: a7a010e029 user: ams tags: ams/sdl1
05:02
sdl1.c: Remove unused stuff. check-in: e4e225b7e8 user: ams tags: ams/sdl1
Changes
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Changes to sdl1.c.

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			process_key(&ev->key, 0);
			break;
		case SDL_MOUSEMOTION:
		case SDL_MOUSEBUTTONDOWN:
		case SDL_MOUSEBUTTONUP: {
			int x;
			int y;

			int buttons;
			int state;
			
			state = SDL_GetMouseState(&x, &y);
			buttons = 0;

			if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
				buttons = 1; 	/* Tail */
			if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
				buttons = 2;	/* Middle */
			if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
				buttons = 3;	/* Head */

			mouse_event(x, y, buttons);
			break;
		}
		case SDL_QUIT:
			exit(0);
			break;
		}
	}
}

void
sdl1_default_kbd_map(void)
{
	for (int i = 0; i < (int) NELEM(sdl1_kbd_map); i++)
		sdl1_kbd_map[i] = LMCH_NoSymbol;
	for (int i = 0; i < (int) NELEM(sdl1_modifier_map); i++)
		sdl1_modifier_map[i] = KBD_NoSymbol;

	/* *INDENT-OFF* */
	/*
	 * Initialize keyboard modifiers
	 */
//SDL Modifier	Meaning
//KMOD_NONE	No modifiers applicable
//KMOD_NUM	Numlock is down
//KMOD_CAPS	Capslock is down
//KMOD_LCTRL	Left Control is down
//KMOD_RCTRL	Right Control is down
//KMOD_RSHIFT	Right Shift is down
//KMOD_LSHIFT	Left Shift is down
//KMOD_RALT	Right Alt is down
//KMOD_LALT	Left Alt is down
//KMOD_CTRL	A Control key is down
//KMOD_SHIFT	A Shift key is down
//KMOD_ALT	An Alt key is down
	





//	x11_modifier_map[ShiftMapIndex] = KBD_SHIFT;
//	x11_modifier_map[LockMapIndex] = KBD_SHIFT_LOCK;
//	x11_modifier_map[ControlMapIndex] = KBD_CONTROL;
//	x11_modifier_map[Mod1MapIndex] = KBD_META;
//	x11_modifier_map[Mod2MapIndex] = KBD_NoSymbol;
//	x11_modifier_map[Mod3MapIndex] = KBD_NoSymbol;
//	x11_modifier_map[Mod4MapIndex] = KBD_TOP;
//	x11_modifier_map[Mod5MapIndex] = KBD_NoSymbol;

	/*
	 * Initialize keyboard mapping.
	 *
	 * We cann't reuse lmch.defs here because the Lisp Machine
	 * charachter set has names and charachters that do not have a
	 * corresponding mapping in X11.
	 */




























	/* Unshifted */
	sdl1_kbd_map[SDLK_BACKQUOTE] = LMCH_grave;
	sdl1_kbd_map[SDLK_1] = LMCH_1;
	sdl1_kbd_map[SDLK_2] = LMCH_2;
	sdl1_kbd_map[SDLK_3] = LMCH_3;
	sdl1_kbd_map[SDLK_4] = LMCH_4;
	sdl1_kbd_map[SDLK_5] = LMCH_5;
	sdl1_kbd_map[SDLK_6] = LMCH_6;
	sdl1_kbd_map[SDLK_7] = LMCH_7;
	sdl1_kbd_map[SDLK_8] = LMCH_8;
	sdl1_kbd_map[SDLK_9] = LMCH_9;
	sdl1_kbd_map[SDLK_0] = LMCH_0;
	sdl1_kbd_map[SDLK_MINUS] = LMCH_minus;
	sdl1_kbd_map[SDLK_EQUALS] = LMCH_equal;






























































































	/* *INDENT-ON* */
}

void
sdl1_init(void)
{
	NOTICE(TRACE_USIM, "tv: using SDL backend for monitor and keyboard\n"); 







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			process_key(&ev->key, 0);
			break;
		case SDL_MOUSEMOTION:
		case SDL_MOUSEBUTTONDOWN:
		case SDL_MOUSEBUTTONUP: {
			int x;
			int y;
			int dx, dy;
			int buttons;
			int state;


			buttons = 0;			
			state = SDL_GetRelativeMouseState(&dx, &dy);
			if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
				buttons = 1; 	/* Tail */
			if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
				buttons = 2;	/* Middle */
			if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
				buttons = 3;	/* Head */
			state = SDL_GetMouseState(&x, &y);
			mouse_event(x, y, buttons);
			break;
		}
		case SDL_QUIT:
			exit(0);
			break;
		}
	}
}

void
sdl1_default_kbd_map(void)
{
	for (int i = 0; i < (int) NELEM(sdl1_kbd_map); i++)
		sdl1_kbd_map[i] = LMCH_NoSymbol;
	for (int i = 0; i < (int) NELEM(sdl1_modifier_map); i++)
		sdl1_modifier_map[i] = KBD_NoSymbol;





//SDL Modifier	Meaning
//KMOD_NONE	No modifiers applicable
//KMOD_NUM	Numlock is down
//KMOD_CAPS	Capslock is down
//KMOD_LCTRL	Left Control is down
//KMOD_RCTRL	Right Control is down
//KMOD_RSHIFT	Right Shift is down
//KMOD_LSHIFT	Left Shift is down
//KMOD_RALT	Right Alt is down
//KMOD_LALT	Left Alt is down
//KMOD_CTRL	A Control key is down
//KMOD_SHIFT	A Shift key is down
//KMOD_ALT	An Alt key is down
	
	/* *INDENT-OFF* */
	/*
	 * Initialize keyboard modifiers
	 */

//	sdl1_modifier_map[ShiftMapIndex] = KBD_SHIFT;
//	sdl1_modifier_map[LockMapIndex] = KBD_SHIFT_LOCK;
//	sdl1_modifier_map[ControlMapIndex] = KBD_CONTROL;
//	sdl1_modifier_map[Mod1MapIndex] = KBD_META;
//	sdl1_modifier_map[Mod2MapIndex] = KBD_NoSymbol;
//	sdl1_modifier_map[Mod3MapIndex] = KBD_NoSymbol;
//	sdl1_modifier_map[Mod4MapIndex] = KBD_TOP;
//	sdl1_modifier_map[Mod5MapIndex] = KBD_NoSymbol;

	/*
	 * Initialize keyboard mapping.
	 *
	 * We cann't reuse lmch.defs here because the Lisp Machine
	 * charachter set has names and charachters that do not have a
	 * corresponding mapping in SDL1.
	 */

	/* Function keys */

	/*
	 * LispM "Escape" is actually Terminal, but in Zmacs this is more
	 * useful.
	 */
	sdl1_kbd_map[SDLK_ESCAPE] = LMCH_altmode;

	sdl1_kbd_map[SDLK_F1] = LMCH_system;
	sdl1_kbd_map[SDLK_F2] = LMCH_network;
	sdl1_kbd_map[SDLK_F3] = LMCH_status;
	sdl1_kbd_map[SDLK_F4] = LMCH_terminal;
	sdl1_kbd_map[SDLK_F5] = LMCH_help;
	sdl1_kbd_map[SDLK_F6] = LMCH_clear;
	sdl1_kbd_map[SDLK_F7] = LMCH_break;

	sdl1_kbd_map[SDLK_PAGEUP] = LMCH_abort;
	sdl1_kbd_map[SDLK_PAGEDOWN] = LMCH_resume;
	sdl1_kbd_map[SDLK_HOME] = LMCH_break;	/* This is really handy next to the others */
	sdl1_kbd_map[SDLK_END] = LMCH_end;

	/* This is natural */
	sdl1_kbd_map[SDLK_LEFT] = LMCH_hand_left;
	sdl1_kbd_map[SDLK_RIGHT] = LMCH_hand_right;
	sdl1_kbd_map[SDLK_UP] = LMCH_hand_up;
	sdl1_kbd_map[SDLK_DOWN] = LMCH_hand_down;

	/* Unshifted */
	sdl1_kbd_map[SDLK_BACKQUOTE] = LMCH_grave;
	sdl1_kbd_map[SDLK_1] = LMCH_1;
	sdl1_kbd_map[SDLK_2] = LMCH_2;
	sdl1_kbd_map[SDLK_3] = LMCH_3;
	sdl1_kbd_map[SDLK_4] = LMCH_4;
	sdl1_kbd_map[SDLK_5] = LMCH_5;
	sdl1_kbd_map[SDLK_6] = LMCH_6;
	sdl1_kbd_map[SDLK_7] = LMCH_7;
	sdl1_kbd_map[SDLK_8] = LMCH_8;
	sdl1_kbd_map[SDLK_9] = LMCH_9;
	sdl1_kbd_map[SDLK_0] = LMCH_0;
	sdl1_kbd_map[SDLK_MINUS] = LMCH_minus;
	sdl1_kbd_map[SDLK_EQUALS] = LMCH_equal;

	sdl1_kbd_map[SDLK_TAB] = LMCH_tab;
	sdl1_kbd_map[SDLK_q] = LMCH_q;
	sdl1_kbd_map[SDLK_w] = LMCH_w;
	sdl1_kbd_map[SDLK_e] = LMCH_e;
	sdl1_kbd_map[SDLK_r] = LMCH_r;
	sdl1_kbd_map[SDLK_t] = LMCH_t;
	sdl1_kbd_map[SDLK_y] = LMCH_y;
	sdl1_kbd_map[SDLK_u] = LMCH_u;
	sdl1_kbd_map[SDLK_i] = LMCH_i;
	sdl1_kbd_map[SDLK_o] = LMCH_o;
	sdl1_kbd_map[SDLK_p] = LMCH_p;
	sdl1_kbd_map[SDLK_LEFTBRACKET] = LMCH_bracketleft;
	sdl1_kbd_map[SDLK_RIGHTBRACKET] = LMCH_bracketright;
	sdl1_kbd_map[SDLK_BACKSLASH] = LMCH_backslash;
	sdl1_kbd_map[SDLK_BACKSPACE] = LMCH_rubout;

	sdl1_kbd_map[SDLK_a] = LMCH_a;
	sdl1_kbd_map[SDLK_s] = LMCH_s;
	sdl1_kbd_map[SDLK_d] = LMCH_d;
	sdl1_kbd_map[SDLK_f] = LMCH_f;
	sdl1_kbd_map[SDLK_g] = LMCH_g;
	sdl1_kbd_map[SDLK_h] = LMCH_h;
	sdl1_kbd_map[SDLK_j] = LMCH_j;
	sdl1_kbd_map[SDLK_k] = LMCH_k;
	sdl1_kbd_map[SDLK_l] = LMCH_l;
	sdl1_kbd_map[SDLK_SEMICOLON] = LMCH_semicolon;
	sdl1_kbd_map[SDLK_QUOTE] = LMCH_apostrophe;
	sdl1_kbd_map[SDLK_RETURN] = LMCH_cr;

	sdl1_kbd_map[SDLK_z] = LMCH_z;
	sdl1_kbd_map[SDLK_x] = LMCH_x;
	sdl1_kbd_map[SDLK_c] = LMCH_c;
	sdl1_kbd_map[SDLK_v] = LMCH_v;
	sdl1_kbd_map[SDLK_b] = LMCH_b;
	sdl1_kbd_map[SDLK_n] = LMCH_n;
	sdl1_kbd_map[SDLK_m] = LMCH_m;
	sdl1_kbd_map[SDLK_COMMA] = LMCH_comma;
	sdl1_kbd_map[SDLK_PERIOD] = LMCH_period;
	sdl1_kbd_map[SDLK_SLASH] = LMCH_slash;

	/* Shifted */
//	sdl1_kbd_map[SDLK_asciitilde] = LMCH_asciitilde;
	sdl1_kbd_map[SDLK_EXCLAIM] = LMCH_exclam;
	sdl1_kbd_map[SDLK_AT] = LMCH_at;
//	sdl1_kbd_map[SDLK_numbersign] = LMCH_numbersign;
//	sdl1_kbd_map[SDLK_dollar] = LMCH_dollar;
//	sdl1_kbd_map[SDLK_percent] = LMCH_percent;
//	sdl1_kbd_map[SDLK_asciicircum] = LMCH_asciicircum;
//	sdl1_kbd_map[SDLK_ampersand] = LMCH_ampersand;
//	sdl1_kbd_map[SDLK_asterisk] = LMCH_asterisk;
	sdl1_kbd_map[SDLK_LEFTPAREN] = LMCH_parenleft;
	sdl1_kbd_map[SDLK_RIGHTPAREN] = LMCH_parenright;
	sdl1_kbd_map[SDLK_UNDERSCORE] = LMCH_underscore;
	sdl1_kbd_map[SDLK_PLUS] = LMCH_plus;

//	sdl1_kbd_map[SDLK_Q] = LMCH_Q;
//	sdl1_kbd_map[SDLK_W] = LMCH_W;
//	sdl1_kbd_map[SDLK_E] = LMCH_E;
//	sdl1_kbd_map[SDLK_R] = LMCH_R;
//	sdl1_kbd_map[SDLK_T] = LMCH_T;
//	sdl1_kbd_map[SDLK_Y] = LMCH_Y;
//	sdl1_kbd_map[SDLK_U] = LMCH_U;
//	sdl1_kbd_map[SDLK_I] = LMCH_I;
//	sdl1_kbd_map[SDLK_O] = LMCH_O;
//	sdl1_kbd_map[SDLK_P] = LMCH_P;
//	sdl1_kbd_map[SDLK_braceleft] = LMCH_braceleft;
//	sdl1_kbd_map[SDLK_braceright] = LMCH_braceright;
//	sdl1_kbd_map[SDLK_bar] = LMCH_bar;

//	sdl1_kbd_map[SDLK_A] = LMCH_A;
//	sdl1_kbd_map[SDLK_S] = LMCH_S;
//	sdl1_kbd_map[SDLK_D] = LMCH_D;
//	sdl1_kbd_map[SDLK_F] = LMCH_F;
//	sdl1_kbd_map[SDLK_G] = LMCH_G;
//	sdl1_kbd_map[SDLK_H] = LMCH_H;
//	sdl1_kbd_map[SDLK_J] = LMCH_J;
//	sdl1_kbd_map[SDLK_K] = LMCH_K;
//	sdl1_kbd_map[SDLK_L] = LMCH_L;
//	sdl1_kbd_map[SDLK_colon] = LMCH_colon;
//	sdl1_kbd_map[SDLK_quotedbl] = LMCH_quotedbl;

//	sdl1_kbd_map[SDLK_Z] = LMCH_Z;
//	sdl1_kbd_map[SDLK_X] = LMCH_X;
//	sdl1_kbd_map[SDLK_C] = LMCH_C;
//	sdl1_kbd_map[SDLK_V] = LMCH_V;
//	sdl1_kbd_map[SDLK_B] = LMCH_B;
//	sdl1_kbd_map[SDLK_N] = LMCH_N;
//	sdl1_kbd_map[SDLK_M] = LMCH_M;
//	sdl1_kbd_map[SDLK_less] = LMCH_less;
//	sdl1_kbd_map[SDLK_greater] = LMCH_greater;
//	sdl1_kbd_map[SDLK_question] = LMCH_question;

	sdl1_kbd_map[SDLK_SPACE] = LMCH_space;
	/* *INDENT-ON* */
}

void
sdl1_init(void)
{
	NOTICE(TRACE_USIM, "tv: using SDL backend for monitor and keyboard\n");